The report covers the brief description of the major players that are active in the 3D and 4D technology markets. It also covers the competitive landscape of these players which includes the key growth strategies and recent developments.
3D and 4D technologies are getting increasingly popular as the trends toward its
integration with the giant industries like manufacturing and healthcare, have
increased, along with the already dominant entertainment industry. With the
advancement in technology, the applications of 3D and 4D technologies have
gradually increased and the industries are now utilizing these technologies for
many applications; such as industrial, consumer, entertainment, healthcare,
education, and governmental applications. Over the last few years, the 3D
technology has gained much popularity and the number of 3D movie releases has
also increased significantly; thus, the demand for 3D TVs has also increased
drastically, making the 3D TV, a major market segment in the 3D technology
market in terms of revenues.
The revenue generated by the 3D and 4D technology market in 2013 was $93.21 billion, and is expected to grow up to $279.27 billion by 2018 and $470.86 billion by 2020, at an estimated CAGR of 26.84% from 2014 to 2020.The major players involved in the markets include Dolby Laboratories, Inc. (U.S.), Panasonic Corporation (Japan), Sony Corporation (Japan), Samsung Electronics Co., Ltd (South Korea), 3D Systems (U.S.), and Stratasys Inc. (U.S.).
The report covers the 3D and 4D technology markets by product type, application, and geography; it provides a detailed analysis of the current market scenarios, and the market is estimated till the year 2020. The markets are well developed in the Americas and Europe region, and are expected to grow in the developing regions as well, such as the APAC; which is mainly attributed to the fact that there is a rise in the acceptance of the 3D and 4D technologies so as to add value to the overall experience.
The Americas region currently leads the market share for the markets, as it accounts for a majority of new investment in the projects related to research and developments of the 3D and 4D technologies. The APAC region has the highest growth rate amongst all the geographic regions at an estimated CAGR of 31.49% from 2014 to 2020.
of the report
The research report categorizes the 3D and 4D technology markets on the basis of the different product types, applications, and geographical segments.
On the basis of product types
The markets are segmented in terms of the product type, which include 3D integrated circuit, 3D printing, 3D gaming, 3D cinema, 3D computer aided design (CAD), 3D navigation, 3D animation, 3D imaging, and 3D display. 3D imaging products further include 3D cameras, 3D scanners and 3D medical imaging; whereas 3D display segments include products such as Head Mounted Display (HMD), 3D smart-phone, 3D digital signage, 3D television, and 3D projectors. The report also includes a brief market overview of the 4D technologies.
On the basis of application
3D and 4D technology market segments include applications such as industrial, consumer, entertainment, healthcare, education, and governmental applications.
On the basis of geography
Geographic analysis covers the Americas, Europe, APAC, and ROW regions. The cross segmentation data included in the report gives a deep insight about the application specific regional markets and product specific regional markets.
The market report covers the market data and information with regards to the market drivers, trends and opportunities, key players, and competitive outlook. The market report also makes ways for market tables to cover the sub-segments. In addition, it profiles ten companies, which includes company overview, products and services, financials, SWOT analysis, and recent developments.
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