We love our games and that too those that have been part of our lives for such a long time. In fact most of these games bring back memories of lazy afternoons spent with families and friends while enjoying a game or two. Such games include chess, rummy in indoor games and games like cricket and badminton among others.
Even though we know all the rules of the rummy game and we are pretty good at playing the game, rarely do we think beyond the actual modes of the game. But did you know that a game like rummy is full of contradictions that when you stop to think about it, is very interesting.
Here are some of the interesting contradictions that the rummy group of games have that not many of us may be aware of:
First of all though we say that all games that come under the name of rummy including Indian rummy have a typical draw and discard mode of playing, it is not true. Some variants of rummy do require you to pick a card or tile as the case may be but not all the games require you to discard.
In Indian rummy the whole game is centered around the need for melding a natural sequence but that is not the case with all the other variants of the rummy game. In some there is no concept of a joker so the point of having a natural sequence that is mandatory is completely moot. Plus in most rummy variants like Oklahoma gin, gin rummy, rummikub etc a set and sequence have equal value.
But even though rummy games provide many privileges to the players, the thing about these privileges is that they make players earn them by having to fulfill some condition or other. In 13 cards rummy it is the meld of the natural sequence that allows the players to use the joker as it should be used. In rummikub it is the melding of the tiles only the total value touches 30 and in Okey the same condition applies but only in this case it is 20 points.
The same way the use of Ace is so varied in each variant of the rummy group of games that one can find it confusing to move from one game to another. In Indian rummy, Ace will perform a dual role but not simultaneously. That is it can either be in the role of the number one card or in the role of the fourteenth card but not both. But in tile games that are based on rummy like Okey this dual role comes into place with the number one tile playing the role of one and eleven in a game which can be really confusing.
The same way the counting of points is also another point of contradiction in many variants of the game. Like in 13 cards rummy the Ace card carries 10 points but in the Gin rummy game and the Oklahoma gin game the point value of Ace is one and it also plays only one role – that of being the number one card.
In spite or maybe due to these very interesting contradictions is the game of rummy in all its avatars enjoying such a lot of popularity.